DEX3D · INTERACTIVE WORLDS

KUMI48

The Idol Project · 新秀育成计划

Featured Game · In Development

Thousands can audition. Only 48 will debut. Discover new talent, develop each trainee’s strengths, and build distinctive idol units in an original talent-development simulation.

SCROLL TO EXPLORE ↓
FROM AUDITION TO DEBUT

Every Star Starts Somewhere.

KUMI48 is a talent scouting, trainee management and idol development game — not a fixed cast of 48 characters.

01 / THE CONCEPT

Many Dream. 48 Debut.

Open auditions welcome a broad pool of aspiring talents — far more than 48 candidates. Players discover promising newcomers, guide their training, review their progress, and choose a final 48-member debut roster.

The 48 members are then assigned to smaller units according to their individual strengths, personalities, chemistry and artistic direction.

Open AuditionsTraining & GrowthFinal 48Unit Formation
THE CORE GAME LOOP

Build Tomorrow’s Stars.

A proposed gameplay framework; scoring rules, player agency and progression balance will be confirmed during game design.

01 / DISCOVER

Open Auditions

Scout a large, diverse candidate pool. Evaluate potential, ambition and individual qualities without limiting applications to 48.

02 / DEVELOP

Training Academy

Plan vocal, dance, stage presence, teamwork and creative development for each trainee. Every newcomer has a different growth path.

03 / EVALUATE

Showcase & Review

Observe rehearsal performances, progress and group chemistry. Selection rewards improvement and potential, not only initial talent.

04 / SELECT

The Final 48

Choose just 48 debut members from the larger trainee population. Make the selection meaningful and transparent within the game.

05 / FORM

Signature Units

Reorganize the 48 into original subgroups by vocal style, performance character, energy, personality and team synergy.

06 / DEBUT

Stage & Evolve

Build group identities, prepare stages and continue developing the selected members as a distinct virtual idol project.

48 IS THE FINAL RESULT, NOT THE STARTING POOL

The Final 48

Candidate count: flexible. Official debut roster: exactly 48. Subgroup sizes and assignment rules: to be defined.

48
OFFICIAL DEBUT MEMBERS

One generation.
Many identities.

The final lineup is created through auditions, training and assessments. This is a game concept — no real audition or recruitment is currently open.

Subgroups formed by individual strengths

VOICEVocal & Harmony
MOVEDance & Performance
SPARKEnergy & Stage Presence
BLENDVersatility & Team Chemistry

Illustrative unit categories, not locked team names. Actual composition will depend on each trainee’s traits and game design.

GAME DEVELOPMENT

Inside the Games Hub

A fictional idol-development game inspired by the broad Japanese idol audition and unit-management format, with its own world, characters and rules.

01

Development Notes

Follow the design of audition systems, training schedules, evaluation and final roster selection.

02

Talent Profiles

Meet candidates when original character profiles are officially revealed.

03

Upcoming Titles

Discover other DEX3D interactive projects when they are announced.

KUMI48 · IN DEVELOPMENT

From First Audition to First Stage.

More than 48 hopefuls. One final 48-member debut lineup. A future of talent, training and original unit identities. No playable release or launch date has been announced.

DEX3D · TRAINEE SPOTLIGHT

Behind the Spotlight

A glimpse of virtual idol stage performance and creative inspiration. KUMI48 trainee auditions, training and gameplay are in development.

Explore trainee fashion & accessories →
VIRTUAL IDOL PERFORMANCE · SHOWCASE VIDEO